About Cuestra

Live show control is still stuck in single-machine workflows.

Modern productions are distributed. Teams are remote. Shows span multiple playback systems.

Yet most tools still assume:

This creates friction during programming, rehearsals, and live execution.

Cuestra is built for how shows are actually created today.

Cuestra combines:

All in one platform.

Design cues together.

Preview locally.

Deploy to real playback nodes.

Run the show with confidence.

Key Features

Real-time collaboration

Multiple operators can work on the same show simultaneously.

Changes are shared instantly, with revision history and safe deployment boundaries.

Deterministic playback engine

Shows execute from immutable compiled revisions.

No surprises from live edits. No hidden runtime state.

Distributed playback nodes

Deploy cues across multiple machines — audio, video, lighting, automation — each running a dedicated Cuestra Performer runtime.

Local preview and simulation

Test cue flow instantly inside Studio using the embedded runtime engine.

No need to deploy to hardware just to rehearse timing.

Plugin-driven backend architecture

Extend Cuestra with downloadable backends for new devices, protocols, and workflows.

Built for reliability at showtime.

Cuestra separates collaboration from execution.

From amateur theatre to large-scale productions.

Cuestra is designed for:

Start simple with one playback node.

Scale to distributed show control as your production grows.